‘FFVII Remake’ in screenshots: 25 hours into the game

Gelo Gonzales

This is AI generated summarization, which may have errors. For context, always refer to the full article.

‘FFVII Remake’ in screenshots: 25 hours into the game
For those who have already played the game, relive some of the game's moments with our 'FFVII Remake' visual diary here


(WARNING: Spoilers ahead. Read if you’ve advanced about 30 hours into the game or have finished it.)

Final Fantasy VII Remake is, simply put, a spectacular game. It’s exactly what fans wanted in the remake: gorgeous visuals that remind ’90s gamers of the awe they felt in the original, a fleshing out of the already-endearing cast, and a flashy, frenetic battle system with the substance to keep gamers engaged.

And materias? Still awesome. There’s just something about gaining abilities through shiny orbs that appeals to our innate tendency to collect objects, as opposed to drawing skills from enemies or filling out a skill board as in other Final Fantasy games. The materia system for the original Final Fantasy VII was probably the easiest Final Fantasy skill system to get into, and it feels the same now. 

For longtime fans, for those who have waited for this game since it started life as a tech demo for the PS3 in 2005, it’s hard to find faults in the game. But yes, there are some. Visuals obviously prioritized character models so there are some low-res environmental textures here and there. There’s also some traditional find-the-lever, flip-the-switch style exploration that’s tedious at times, and at its worst, could feel a little like padding.  

Some of the nostalgic hype may be lost in younger gamers, but taken even without its history, the game is likely to become among the best Japanese-RPGS (JRPGs) in this generation. It’s pretty great for the PlayStation legacy as well that it gets to close this console era with the remake of a game that served as a pillar for the original PlayStation. 

With our general thoughts of the game out of the way, let’s look back at our Final Fantasy VII Remake journey so far, and relive our favorite moments. Again, SPOILERS ahead, and we’d recommend reading only if you’re 30 hours into the game or have finished it.

I was watching a let’s-play of the original Final Fantasy VII, and was surprised at how aesthetically pleasing the pre-rendered backgrounds of that game remains. This just means that it’s not just that the 2 games, the original and the remake, are pushing their hardware; it also means that the game really benefits from inspired art direction. The result: the most beautiful videogame slums I’ve seen.

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

I can’t count the number of times I’ve stopped throughout the game just to get a screenshot. 

One of the defining characteristics of the setting is the teeming, looming megalopolis visible from the slums (as seen in the screenshot right below) where the more privileged live. The social divide is among the themes of the game. 

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Also, a theme: passive-aggressive romantic advances:

Screenshot from Final Fantasy VII Remake/Square Enix

The eyes for the main characters in the game are very expressive (like hero Cloud’s below), and are matched with standout voice acting. Although, I would say the nature of the story and the style of writing are quite young-adult in nature; possibly in between Ni No Kuni‘s cartoony romp, and the dreary, almost humorless Witcher 3. 

Screenshot from Final Fantasy VII Remake/Square Enix

We absolutely couldn’t get enough of the flashy combat moves:

Screenshot from Final Fantasy VII Remake/Square Enix

I also loved how the characters’ combat mechanics felt so differently from one another: Barret with his long-distance support fire; Tifa with her relentless in-your-face hand-to-hand assault; and Aerith’s dancey, ranged magic attack. Cloud’s sword combos feel the most traditional of the bunch. 

Fans know of the Cloud-Tifa-Aerith love triangle but there’s a new player in town vying for Cloud’s attention: Jessie. And she gets super-close with him in this motorcycle sequence we thoroughly enjoyed: 

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Cloud says, “uh-oh.” 

Postcard moment: 

Screenshot from Final Fantasy VII Remake/Square Enix

We can’t wait to see how they’ll put in the Knights of the Round Table summon in the succeeding Remake episodes. Imagine all those knights ganging up on Emerald Weapon. Remake’s summoning system is fantastic, and the summons are necessary in difficult boss battles. And as usual, seeing their attacks is a visual treat: 

Screenshot from Final Fantasy VII Remake/Square Enix

Get your lightning materia ready: 

Screenshot from Final Fantasy VII Remake/Square Enix

There’s enough stair climbing in the game that at one point Barret quips about having to climb another one, with a tone that’s almost self-aware. The game has a real sense of humor, with Cloud being funnily dry and smarmy at times. 

Screenshot from Final Fantasy VII Remake/Square Enix

One of the best sequences in the game is when you first meet Aerith. The scene in the original game is among its most memorable ones, so it’s lovely to see how beautifully recreated it is here:

Screenshot from Final Fantasy VII Remake/Square Enix

It’s been too long since I played the original but I loved how the Remake has a bigger opportunity to really develop the relationships between the characters. In this sequence, the two pair off to find a way to return home after a what was an accidental meeting. 

Remake, for all that happens throughout it, feels like a gradual reintroduction to the game’s characters, and takes the opportunity to show in detail the relationships between characters. For those who missed it, Remake comprises the original game’s first 4 to 5 hours only. 

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Aerith’s pad is a beauty:

Screenshot from Final Fantasy VII Remake/Square Enix

In their downtrodden community, you’ll have to wonder how else they’re making their dime to live in such a relatively big house. Aerith must be a big-time flower supplier!

Screenshot from Final Fantasy VII Remake/Square Enix

How cool is it that we get to fight summons in “VR battles” with the special VR gear below, in order to get them to fight on our side? 

Screenshot from Final Fantasy VII Remake/Square Enix

Cloud really does take after his mom, Claudia, doesn’t he?: 

Screenshot from Final Fantasy VII Remake/Square Enix

Get out of the way, Johnny! 

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Wall Market shenanigans: 

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Don’t you just love Corneo?

Screenshot from Final Fantasy VII Remake/Square Enix

Did you know that the game’s producers made sure that both Aerith and Tifa had equal screen time so fans from the pro-Aerith or pro-Tifa camp wouldn’t get mad?

Screenshot from Final Fantasy VII Remake/Square Enix

Boss battles in FFVII Remake – diverse in style and flavor – are one of the best parts of the game, with the fights against Reno and Abzu being some personal favorites. But we can’t wait to go toe-to-toe with this baddie: 

Screenshot from Final Fantasy VII Remake/Square Enix

Here’s another pretty screenshot of the slums: 

Screenshot from Final Fantasy VII Remake/Square Enix

The Barret sequence was pretty fun with his gun mowing down rocks and crates: 

Screenshot from Final Fantasy VII Remake/Square Enix

For those who played and completed the original game, this scene in the Remake is meaningful and holds emotional weight:

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Screenshot from Final Fantasy VII Remake/Square Enix

Toad Cloud is the best Cloud: 

Screenshot from Final Fantasy VII Remake/Square Enix

But the absolute best part of the game? Tifa’s Starshower, a move where she basically becomes the Raging Demon of Midgar. Seriously, we need Tifa as a Tekken addition! 

Screenshot from Final Fantasy VII Remake/Square Enix

– Rappler.com

(Disclosure: Square Enix provided a review copy of the game.)

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Gelo Gonzales

Gelo Gonzales is Rappler’s technology editor. He covers consumer electronics, social media, emerging tech, and video games.